Monday, April 16, 2012

C2E2 2012: Swag report

Here's a picture of all the stuff I brought home from C2E2:


This pile contains, starting in the back row:
I've got plenty of reading ahead of me, it seems. Life is good.

C2E2 2012: Hopefully it's here to stay

Upon first entering the convention floor at the third annual Chicago Comics and Entertainment Expo, I was feeling a bit depressed about comics, possibly due to the prominence of the uglier side of the industry, the massive booths from DC and Marvel plastered with gigantic banners hawking their tiresome, derivative projects like Before Watchmen and Avengers Vs. X-Men, the prevalence of gross material from publishers like Zenescope, the "comics = superheroes" mentality on display from other-media hangers-on, the emphasis on celebrity guests (John Cusack and Val Kilmer were the big names, but names like Anthony Daniels and Sean Astin were also prominent), and so on. But once I got beyond that first impression, there was tons to be positive about. Smaller publishers really demonstrated their drive to produce good material: Archaia's growing library of quality work like Jim Henson's Tale of Sand, Old City Blues, Miranda Mercury, and other excellent books; Top Shelf's table full of comics to meet all tastes, including new books like Harvey Pekar's Cleveland, Blue, and The Pterodactyl Hunters; and the return of old-school indie publisher First Comics with a combination of reprints of material like Zen: Intergalactic Ninja or Shatter and new comics like Necessary Monsters and Frickin' Butt-Kickin' Zombie Ants. Artist Alley was the highlight of the convention for me, as ever, offering a chance to connect or reconnect with creators whose work I enjoy, and especially to discover new talents from the boundless well of creativity that is modern comics (stay tuned for another post in which I talk about all the new stuff I found).



And there's always the experiences that can only be had at a comics convention, from the always-entertaining practice of gawking at costumed weirdos to the various discussions and sights that can be seen at panels. One particular highlight for me was a Joe Kubert panel in which attendees could ask questions about the Kubert School or query him about his methods, while watching him draw a picture to be raffled in support of the Hero Initiative. He's a legend, having been in the comics industry for around 70 years, and getting to watch him methodically construct a picture (of Watchmen's Nite Owl, who he described as "a character my son Andy is working on"), stopping occasionally to discuss art tools, anatomy, reference, inking, and myriad other topics about his art and career. For me, attending the con was worth it for this experience alone.





And then on Sunday, I got to experience an entire new perspective on comics conventions by bringing along my family. My wife Sarah, and my daughters Magnolia (age 4) and Dahlia (age 1) seemed a bit overwhelmed by the whole thing, but they had a really great time. The girls were awed by all that they got to see, especially the costumes and big pictures, but for Sarah, the big highlight was meeting David Newell, who played Mr. McFeely, the mailman on Mister Rogers' Neighborhood. They also enjoyed watching the kids' costume contest, which was a parade of incredible cuteness. All in all, it made for a great time, with me able to hang out with people as something of an "insider", and them getting a taste of the experience. It's something we'll have to do again, which is a demonstration that no matter how positive or negative I feel about the comics industry, I'll be able to find things to be excited about, and people to share them with. Luckily, that won't be going away anytime soon.

Wednesday, April 11, 2012

C2E2 2012: What to do, what to do...

This weekend sees the third annual Chicago Comics and Entertainment Expo, which I plan to attend, roaming the halls of McCormick Place with my Groo sketchbook and whatever goods I can't keep from sacrificing my hard-earned money for, staring in amusement and/or horror at all the weirdness on display. As has become something of a yearly tradition on the blog, here's a roundup of programming and events that I'm at least interested in attending or checking out, although I'll likely only make it to a fraction of them. If you're looking for a complete list of all the "official" programming, The Beat has a handy all-in-one guide.

Thursday, April 12

3:45-5:15 PM - Neal Adams signing at Graham Crackers Comics: Neal Adams is a guest at C2E2, but he's also doing this signing before the show, in case you want to get more up close and personal and see if he's as crazy as his comics make him seem like he must be.

6:00-7:00 PM - Comic Art and Fine Art: Connecting the Dots: A panel/mini-tour (of the Roy Lichtenstein exhibit?) at the Art Institute of Chicago featuring Geof Darrow, Neal Adams, and Ivan Brunetti, all about comics and fine art. Neat.

8:00-11:00 PM - Magic Show with Jon Armstrong at Challengers Comics: As a pre-show event, Challengers Comics is doing this neat get-together in support of the IDW series Smoke & Mirrors, which is written by Mike Costa and illustrated by my buddy Ryan Browne, the creator of God Hates Astronauts and Blast Furnace. I bet it'll be fun.

Friday, April 13

2:45-3:45 PM -  Archaia Presents: Coming Soon from Archaia Entertainment: This is one of those publisher announcement panels that can sometimes be interesting (or, alternately, a repetition of "and we've also got this coming out, and it's awesome!"), so I could see checking it out, since I do like a lot of what I've seen from Archaia. There's a bunch of their artists on the panel too, like David "Mouse Guard" Peterson and Jeremy "Cursed Pirate Girl" Bastian.

3:45-4:45 PM - Dark Horse Spring Fever!: Another announcement panel, but with no artists, just Dark Horse's Director of Public Relations. I bet they're saving the stars for another thing later in the show.

3:45-4:45 PM - Food and Comics: I guess this is a discussion of where the two subjects meet? Comics don't really have many examples of the kind of "food porn" that you see in movies like Big Night or Eat Drink Man Woman (outside of manga, that is), so I'm not sure if they plan to talk about doing that kind of comic or what. Jill Thompson and Brian Azzarello are on the panel, as is noted fatty foodie C.B. Cebulski, so maybe this could be something. Maybe?

5:15-6:15 PM - ComiXology Open Discussion: Everything Digital!: I met David Steinberger a few years ago, when Comixology was still pretty new, and since then, they've risen to prominence as the top format for digital comics, which is pretty cool. This could be an interesting discussion about the future of digital and whatnot, depending on the identity of the mysterious "special guests".

6:30-7:30 PM - Comics and Pop Music: Another discussion of comics and some other bit of pop culture; possibly interesting? I'm surprised Jamie McKelvie (the artist of Phonogram) isn't on the panel, but Jen Van Meter (creator of Hopeless Savages) is.

6:45-7:45 PM - CSC-3: Black Comix Lounge: There was a good panel on "black comics" last year, and while this one seems to have more of an educational bent, being part of the CSC series of panels/lectures, it will contain information on an event held during the weekend called the "Sci-Fi Spacetastic Ball", which could be fun. I just may check it out.

7:30-8:30 PM - The Geek Girl and the Artist: Women’s Perspectives on Geek Culture, Gender Identity and Art/Media: This one could be hit or miss, considering that these feminist discussions can range from fascinating (talking about women as a part of comics culture, opportunities, sexism, how actual issues affect people) to tiresome (endless blather about how Wonder Woman or other female superheroes are being "disrespected" this week). I don't think I've ever heard of any of the panelists, so that doesn't really get me excited, but who knows, maybe I just need to expand my horizons.

7:45-8:45 PM - Mark Waid’s Digital Comics: Mark Waid has been talking about digital comics lately, and he's apparently launching a new comics site, so maybe this will be the place to learn all about his plans for new motion comics that unnecessarily mess with the way people read. 

9:00 PM - CBLDF/Threadless C2E2 Fashion Show Welcome Party: I guess Threadless is doing one of their lines of "comics-on-tees" shirts designed by Jeffrey Brown, with art by Brown, Paul Hornschemeier, Anders Nilsen, and Jeff Lemire, and this is a sort of release party featuring music, drinks, an auction, live art, and various comics "celebrities". Sounds like fun, probably.

Saturday, April 14

11:00AM-12:00 PM - The Ladies of Womanthology: This book has gotten a lot of attention, both positive and negative, so this could be an interesting discussion about women in comics, the merits of crowd-funding, charity work vs. paying the artists, and so on. Or it could be an opportunity for weirdos to talk about hawt ladies making superhero comics and how much the creators love Batgirl. It's a toss-up.

11:00AM-12:30 PM - Kubert School Spotlight and Art Demo with Joe Kubert: Ooh, this sounds like a treat. How often do you get to watch Joe Kubert draw? I'm sure the school stuff will be nice too, but I don't think I can pass up that opportunity.

11:15AM-12:15 PM -  The Future Of Superheroes: The title of this panel wants me to run screaming, but it's actually a bunch of AV Club critics talking about superheroes in comics and movies, which only slightly gives me hives rather than full on heebie-jeebies. I like the AV Club enough to give it a chance, and maybe I'll get lucky and they'll declare the future of superheroes to be obsolescence (at least more so than they are already, that is).

1:30-2:30 PM - Art of Frank Cho: This appears to be another live-drawing panel, maybe. Frank Cho has less appeal than Joe Kubert, what with his puerile emphasis on the female form, but hey, that is something that has inspired artists throughout history, so who's to say what does and doesn't constitute a worthy pursuit? I do think he's generally a pretty good artist, so it could be worth checking out depending on one's mood and how skeeved out the convention atmosphere already feels at that point.

1:30-2:30 PM - The Big IDW Panel: More publisher announcements, with the promise of "magic", which probably means the magician from that event a Challengers on Thursday is sticking around for the rest of the weekend.

1:45-2:45 PM - The First Comics Panel (30 year Anniversary): Ooh, neat, a celebration of First Comics, one of those indie publishers from the 80s who are apparently coming back. That could be interesting, even if they aren't publishing Lone Wolf and Cub anymore.

2:00-3:00 PM - DC All Access – Special Edition: Before Watchmen: Here's a chance to level accusations of repulsive behavior toward Brian Azzarello, Amanda Conner, Adam Hughes, Len Wein, J. Michael Straczynski, and anyone associated with this clusterfuck. Good times!

4:00-5:00 PM - Webcomics Roundtable With Blind Ferret and Explosm!: I don't know what "Blind Ferret" and "Explosm" are, but I do like webcomics, and at least some of the representatives on this panel (Least I Could Do, Looking for Group) don't have terrible reputations (The Gutters, on the other hand...). That's...something, I guess.

4:00-5:00 PM - Occupy Comics: I guess this is all about the anthology inspired by the Occupy movement. It looks pretty good, but I have no idea who will actually be on this panel to talk about it. If I ever find out, I might go.

4:30-5:30 PM - Vertigo: New Blood: I'm less into Vertigo these days than I have been in the past, so I'm not all that excited about checking this panel out, but I am curious about Sean Murphy's Punk Rock Jesus, so that's at least one thing worth checking out. Maybe there will be others, who knows.

6:45-7:45 PM - Video Game Characters Reborn! NAMCO BANDAI Games’ ShiftyLook: I was just checking out this site the other day; it's got some good creators (Dean Haspiel, Jim Zubkavich, and Mike Norton, among others) doing webcomics inspired by old video games (Xevious, Sky Kid, etc.). Pretty fun; I bet this will be worth a look.

7:15-9:15 PM - C2E2 Charity Auction: I don't know if I would want to attend the actual auction, but I would like to check out the art being sold, from people like Tim Sale, Bill Sienkiewicz, Tony Moore, Gene Ha, Geof Darrow, Eric Canete, and Skottie Young. Hopefully it'll be on display somewhere...

Saturday, April 15

10:45-11:45 AM - CBLDF: The History (and Future) of Comics Censorship: It's always good to keep up with how the man is keeping us down.

10:45-11:45 AM - Ban ‘em, Burn ‘em, Steal ‘em! A Fan’s Guide to Graphic Novel Censorship: Is this different than the previous panel? If not, well, I guess you have to choose between two different censorship-related panels at the same time.

10:45-11:45 AM - Archaia Presents: How to Tell a Better Story Through World-Building: This sounds like a discussion of worldbuilding with David Petersen and Jeremy Bastian, which will probably be really interesting. I've chatted with Petersen about the subject, which was fun, and I'd love to see him talk it over with other creators. That's what conventions are all about, right?

10:45-11:45 AM - Neal Adams Q&A: Ooh, another chance to ask about his geological theories! Or, to keep it related to comics, what the hell is going on in Batman: Odyssey and Blood?

12:00-1:00PM - Chicks Dig Comics: I hate the title of the panel, but it's got Jill Thompson, Amanda Conner, and Jen Van Meter talking about women and comics, hopefully with intelligence instead of rah-rah nonsense about girls being nerds too.

12:00-1:00PM - DC Comics for Kids!: I assume this is just an empty room for an hour. Zing! No, it's actually Art Baltazar and Franco talking about their new Superman Family Adventures series, because DC has exactly one comic for kids. Way to build an audience, guys. But seriously, those guys are pretty good; I bet this will be enjoyable.

2:45-3:45PM - Chicago Creators’ Spotlight: There's lots of good comics talent in Chicago, so it's cool to have a panel spotlighting them. This is Jill Thompson, Tim Seeley, Mike Norton, and Jenny Frison talking about the subject. Yep, that's a good hometown crew.
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I think that's everything that I deem worthy of mentioning, as far as I know. If you know of any other events, either at the convention or elsewhere in the city, let me know. If you want to get in touch with me, the best way to get in touch is probably Twitter. Or just shouting my name loudly in the convention hall, that might work. See you there!

Sunday, April 1, 2012

The Neverending Fray: Index

Pacific Comics

Groo the Wanderer #1
Groo the Wanderer #2
Groo the Wanderer #3
Groo the Wanderer #4
Groo the Wanderer #5
Groo the Wanderer #6
Groo the Wanderer #7
Groo the Wanderer #8

Eclipse Comics

Groo the Wanderer Special #1

Marvel/Epic Comics

Groo the Wanderer #1
Groo the Wanderer #2
Groo the Wanderer #3
Groo the Wanderer #4
Groo the Wanderer #5
Groo the Wanderer #6
Groo the Wanderer #7
Groo the Wanderer #8
Groo the Wanderer #9
Groo the Wanderer #10
Groo the Wanderer #11
Groo the Wanderer #12
Groo the Wanderer #13
Groo the Wanderer #14
Groo the Wanderer #15
Groo the Wanderer #16
Groo the Wanderer #17
Groo the Wanderer #18
Groo the Wanderer #19
Groo the Wanderer #20
Groo the Wanderer #21
Groo the Wanderer #22
Groo the Wanderer #23
Groo the Wanderer #24
Groo the Wanderer #25
Groo the Wanderer #26
Groo the Wanderer #27
Groo the Wanderer #28
Groo the Wanderer #29
Groo the Wanderer #30
Groo the Wanderer #31
Groo the Wanderer #32
Groo the Wanderer #33
Groo the Wanderer #34
Groo the Wanderer #35
Groo the Wanderer #36
Groo the Wanderer #37
Groo the Wanderer #38
Groo the Wanderer #39
Groo the Wanderer #40
Groo the Wanderer #41
Groo the Wanderer #42
Groo the Wanderer #43
Groo the Wanderer #44
Groo the Wanderer #45
Groo the Wanderer #46
Groo the Wanderer #47
Groo the Wanderer #48
Groo the Wanderer #49
Groo the Wanderer #50
Groo the Wanderer #51
Groo the Wanderer #52
Groo the Wanderer #53
Groo the Wanderer #54
Groo the Wanderer #55
Groo the Wanderer #56
Groo the Wanderer #57
Groo the Wanderer #58
Groo the Wanderer #59
Groo the Wanderer #60
Groo the Wanderer #61
Groo the Wanderer #62
Groo the Wanderer #63
Groo the Wanderer #64
Groo the Wanderer #65
Groo the Wanderer #66
Groo the Wanderer #67
Groo the Wanderer #68
Groo the Wanderer #69
Groo the Wanderer #70
Groo the Wanderer #71
Groo the Wanderer #72
Groo the Wanderer #73
Groo the Wanderer #74
Groo the Wanderer #75
Groo the Wanderer #76
Groo the Wanderer #77
Groo the Wanderer #78
Groo the Wanderer #79
Groo the Wanderer #80
Groo the Wanderer #81
Groo the Wanderer #82
Groo the Wanderer #83
Groo the Wanderer #84
Groo the Wanderer #85
Groo the Wanderer #86
Groo the Wanderer #87
Groo the Wanderer #88
Groo the Wanderer #89
Groo the Wanderer #90
Groo the Wanderer #91
Groo the Wanderer #92
Groo the Wanderer #93
Groo the Wanderer #94
Groo the Wanderer #95
Groo the Wanderer #96
Groo the Wanderer #97
Groo the Wanderer #98
Groo the Wanderer #99
Groo the Wanderer #100
Groo the Wanderer #101
Groo the Wanderer #102
Groo the Wanderer #103
Groo the Wanderer #104
Groo the Wanderer #105
Groo the Wanderer #106
Groo the Wanderer #107
Groo the Wanderer #108
Groo the Wanderer #109
Groo the Wanderer #110
Groo the Wanderer #111
Groo the Wanderer #112
Groo the Wanderer #113
Groo the Wanderer #114
Groo the Wanderer #115
Groo the Wanderer #116
Groo the Wanderer #117
Groo the Wanderer #118
Groo the Wanderer #119
Groo the Wanderer #120

The Death of Groo
The Life of Groo

Image Comics

Groo #1
Groo #2
Groo #3
Groo #4
Groo #5
Groo #6
Groo #7
Groo #8
Groo #9
Groo #10
Groo #11
Groo #12

Dark Horse Comics

Groo: The Most Intelligent Man in the World #1
Groo: The Most Intelligent Man in the World #2
Groo: The Most Intelligent Man in the World #3
Groo: The Most Intelligent Man in the World #4
Groo & Rufferto #1
Groo & Rufferto #2
Groo & Rufferto #3
Groo & Rufferto #4
Groo: Death & Taxes #1
Groo: Death & Taxes #2
Groo: Death & Taxes #3
Groo: Death & Taxes #4
Groo: Mightier Than the Sword #1
Groo: Mightier Than the Sword #2
Groo: Mightier Than the Sword #3
Groo: Mightier Than the Sword #4
Groo 25th Anniversary Special
Groo: Hell on Earth #1
Groo: Hell on Earth #2
Groo: Hell on Earth #3
Groo: Hell on Earth #4
Groo: The Hogs of Horder #1
Groo: The Hogs of Horder #2
Groo: The Hogs of Horder #3
Groo: The Hogs of Horder #4

Wednesday, March 14, 2012

Athos in America: Jason in transition?

Athos in America
By Jason
Published by Fantagraphics

 

All six of the stories in this latest volume from Europe's eminent purveyor of deadpan, blank-eyed, funny animals are quite good, but two of them especially seem to stand out for me. The first (or last, according to how the book is ordered) is the title story, which sees the return of the main character from The Last Musketeer as he tells his story to a New York bartender, recounting his travels across our great country. It's one of those sort of romanticized portrayals of the United States that you occasionally see from Europe or England, a celebration of the openness of the land and the possibilities available here, while still acknowledging that it's not paradise, and the cruelty of life still reigns supreme. I love the gentlemanly tone of Athos' conversation with the bartender, and with a closing montage of the sights and sounds of America, it's a nicely subdued ending to the book, whose previous stories featured plenty of violence and stormy emotions.



Of those stories, the one that really struck me as something interesting and different from Jason is "A Cat from Heaven", which I hope isn't autobiographical, even though it seems to be. In it, Jason portrays himself as an awful jerk, giving his girlfriend/wife a black eye during an argument, threatening to kill her, acting like a dick to his friends and fans, and just generally being an asshole. It's startlingly stark and emotional, making for a weird disconnect, since it's portrayed exactly the same as in all of Jason's other comics, populated with his minimalist animal characters. But just by giving the character his own name, it becomes raw and personal, like something out of an Adrian Tomine or Ivan Brunetti comic, the artist's soul being laid bare on the page. Maybe it's all an exercise, an attempt to add something a bit darker to his usual style, or maybe it's an anguished confession, but whatever the case, it proves that Jason isn't sitting on his laurels and cranking out repetitively quirky stories in his usual style; he's pushing himself to do new things and communicate through his art, and it's wonderful to watch.

Friday, March 9, 2012

Groo Watch: Sergio Aragones Funnies #7

Just when I think of giving up on this "project", this issue gives me some good Groo stuff. I expected more of the occasional appearances of the character hiding in the corners of the panels, like this one that opens the issue:


But a later story, whose punchline reveals that Sergio's work is being done by elves (or at least a Pacific-islander variant), gives a pretty great look at not just Groo, but everything that he does (oh yeah, spoilers, I guess?):



I love the detail in that panel/splash, not just of all the stuff Sergio is constantly working on (Groo, A MAD look at..., MAD marginals, Simpsons comics, this very comic, etc.), but the amount of work he puts into it, all measuring and ruling, researching, consulting model sheets, keeping track of everything. Even as a joke, it's a pretty great look into what he does.

Finally, there's a bonus appearance by Groo, although it isn't drawn by Sergio. Instead, it's on the letter page, a picture from the sidewalk outside what I assume is Halifax's Strange Adventures:



Sweet! If I ever want to get a tattoo, I know who to call.

Thursday, March 8, 2012

Sometimes I don't get comics (which isn't necessarily a bad thing)

Things You Carry
By Vincent Stall
Published by 2D Cloud


I'm not sure what's going on in this comic, but that doesn't matter, because it's a really cool looking, and it's interesting to try to tease out what plot there is amongst the cool visuals. Sometimes that's all you need: a nicely-illustrated journey through an artist's mind that might or might not be symbolic, if you want to try to wrap it in some sort of interpretation, or just enjoy it for what it is.



From what I can tell, the wordless story follows a character wandering through a garbage-strewn apocalyptic wasteland. He appears human, but he might be something else entirely, with the clothes covering him from head to toe (including a blank, eyeless hood covering his head) hiding whatever is underneath. He doesn't seem to have much purpose, just rummaging around in the rubble, at one point watching a procession of similarly-attired characters playing weird instruments, and then encountering an odd spacesuit-wearing figure in a cave who sends him on some sort of mystical journey (maybe? I'm really not sure what happens). It's weird stuff, but it's pretty gorgeously drawn, with chunky ink lines marking out all the jumbled details of wrecked buildings, clouds that seem to be alive billowing through the scenery, stacks of oddly orderly piles of papers, and what might be an even more apocalyptic ending. This is weird shit, but I dig it. Maybe someday somebody can explain it to me, but I'll be enjoying the mental imagery it provides whether that ever happens or not.
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Motherlover
By Nicholas Breutzman, John & Luke Holden, and Raighne Hogan
Published by 2D Cloud



I'm not as keen on this short anthology, but I respect it for what it is. It's divided up into three stories, two by Nicholas Breutzman and one by John & Luke Holden. Breutzman's pages feature some nice, clean illustration, first with a story about a young man having a tryst with a girl and recalling a photo of his grandfather that he found that fascinated him since it looked so much like himself. There seems to be a theme of photography and the way some images really seem to capture a person's likeness while others don't really make much impact. In Breutzman's other story, he tells what might be an autobiographical tale of moving from New York back home to Minnesota, then hanging out with a friend after he arrives. They drink some beer, reminisce about childhood, and wander around a housing development, and that's about it. It's sort of an illustration of the aimlessness of a certain point in one's young adult life, I guess.



More interesting, even if it's not my preferred sort of style, is the Holden brothers' strange, ugly story about a kid hanging out with his friend and trying to get his hands on some pornography. There's a purposeful grotesquerie on display here, a kind of disparaging look at characters who could be described as "white trash", from the friend's mom who is depicted with a hideous, monstrous face and terrifyingly bra-less breasts swinging disturbingly under her shirt, to the narrator, who implores his friend to let him search his family's garage for porn because he "need[s] to see a pussy tonight." I'm not sure if this is meant to be a realistic (perhaps semi-autobiographical?) depiction of lower-class life, or if it's supposed to be an outrageous imagining of the way some people live. Whatever the case, it's pretty disturbing, ugly characters rolling randomly through a world devoid of any positivity toward a seemingly pointless future. The presentation adds to this feeling, with panel-less drawings hanging on the page accompanied by narration set down in childlike handwriting, the wavering lines giving everything a rough, sketchy quality and the colors (by Raighne Hogan), which consist of sickly greens and muddy purples, smeared onto the page for maximum grossness. It's a complete, consistent vision, but not a very pleasant one.



As a small, independently published anthology, this is a good example of these creators' work, and while it's not necessarily something I would seek out, I'm glad I read it, just to get a feel for what kind of comics they make. I'll definitely be interested in checking out their stuff in the future.

Tuesday, March 6, 2012

Pamphleteering: This selection apparently reflects my tastes

Here's what I brought home from the comic book store last week; it's about a month's worth of floppies, I think.

Atomic Robo: The Ghost of Station X #5 (of 5)
Written by Brian Clevinger
Art by Scott Wegener
Published by Red 5 Comics

Man oh man, what an end to a great arc of this ongoing series (which, in the style of Hellboy and BPRD, is delivered as a series of miniseries). Large-scale action that actually threatens the main character's life, with a mystery of ever-increasing scale slowly revealing itself in between moments of a global chase, culminating in the unveiling of a villain that connects perfectly with Robo's life, goals, and personality, making for a nigh-unstoppable threat that resonates beyond whether it can be blown up real good. With the century or so of time that the creative team has to work with, the range of stories that can be told is pretty great, typified by the jump from the last story's young, naive Robo to this one's confrontation of a huge threat challenging him at the height of his abilities and resources. Man, give me whatever these guys can dish out.
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Blue Estate #9
Written by Viktor Kalvachev, Kosta Yanev, and Andrew Osborne
Art by Viktor Kalvachev, Toby Cypress, Robert Valley, Peter Nguyen, and Andy Kuhn
Published by Image Comics

I enjoy this noir story for the most part, with its goofy characters, occasional violence, and themes of Hollywood crime, but the most interesting aspect is probably the art, which shifts randomly, sometimes even within a single page, between each issue's contributors. Nathan Fox has been the highlight of the series, but he's not in this issue, so Toby Cypress is probably the star this month. One highlight is a moment in which a character's reaction to having a gun pulled on them is described like a car accident, and that's illustrated by a panel that ends up happening later in the issue when that character does get into a car crash. I don't know if I would recommend this series, since it's so idiosyncratic, but I usually have a pretty good time reading it. High praise?
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The Bulletproof Coffin: Disinterred #2 (of 6)
Written by David Hine
Art by Shaky Kane
Published by Image Comics

Not sure what to say about this one. It's one of those bits where characters tell stories that might or might not be "true", apparently meant to be an example of the sort of story you might find in the comics described and sampled in the first volume of this series, with the hint that the various characters are all going to come together for some sort of metatextual crossover by the end of the series, perhaps to confront their creators or something. Whatever; I mostly just enjoy the crazy way that Shaky Kane depicts the weird (or sometimes just unfortunate) shit that happens to people, with the hairy monster of the last story being the highlight. Good times.
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Dark Horse Presents #9
By Mike Mignola & Joe Querio, Brian Wood & Kristian Donaldson, Paul Pope, Tony Puryear, Richard Corben, Rich Johnston & Simon Rohrmuller, Alan Gordon & Thomas Yeates, Steve Horton, Caitlin R. Kiernan & Steve Lieber, and M.J. Butler & Mark Wheatley
Published by Dark Horse Comics

Aside from the standard comment about anthologies being a mixed bag, I'm definitely digging this new incarnation of Dark Horse's house mag, which contains samplers of their best creators' work, along with other stuff that I'm guessing they thought was cool enough to print. There's no chapter of Neal Adams' batshit-crazy "Blood" this month, but I'm hoping that one comes back soon, since it's totally nuts. Howard Chaykin's "Marked Man" also ended, so it's mostly new or standalone stuff here. Mike Mignola has a Lobster Johnson short that's pretty cool, even if it ends kind of obviously. Brian Wood and Kristian Donaldson's "The Massive" continues to be introduced; I'm guessing that the stories here are intros to the various characters in the regular series, which is coming later, right? I do like Donaldson's ultra-clean art, especially an eerie underwater moment in this chapter. Paul Pope is as awesome as you would expect with a story about Apollo 12, the second moon landing, full of distinctive lunar landscapes, that weirdly sketchy-yet-realistic machinery that he does so well, and the surprise appearance of a naked lady. Richard Corben adapts an Edgar Allen Poe story as well as you would expect; it's pretty great, with lots of horrified faces, desiccated corpses, tangled scenery, the usual. I like the beginning of Steve Horton's "Amala's Blade" too; it's a cool sci-fi/fantasy/pirate thing with some great designs and stylish art, plus what seems like a good female lead. Caitlin R. Kiernan and Steve Lieber's "Alabaster" is cool too, although I'm not sure if this is a character that has shown up anywhere before. I guess she's an albino monster-hunter that might or might not also be crazy? She sees a freaky four-faced angel at one point, and she also gets confronted by a werewolf lady. I'm not sure what's going on, probably by design, but I love Lieber's moody art.

On the other hand, I can't really figure out what's going on in Tony Puryear's "Concrete Park"; apparently, it takes place on another planet, and it follows various characters who live in a Los Angeles-like city of crime and gangs and whatnot. It jumps from character to character so much that I can't really follow it, and neither the art or the story are compelling enough to really want to do the work to keep up. Rich Johnston and Simon Rohrmuller's "The Many Murders of Miss Cranbourne" is all right, with a decent concept of a vigilante-killer old lady who presents herself with the air of an amateur detective, although this chapter focused on a policeman who falls for all her cover-ups, which isn't that interesting when we've already seen what really happened. The art is kind of generically cartoony too, not really expressive enough to be either humorous or deadpan. I'm fine with Alan Gordon and Thomas Yeates' "The Once and Future Tarzan", with its interesting concept of an immortal Tarzan living in a post-apocalyptic future, but it's been kind of staid and workmanlike so far, nothing to grab the reader and sell them on the coolness of the concept. And finally, M.J. Butler and Mark Wheatley's "Skultar" is a pretty dumb spoof of Conan and other barbarian-themed stories, but it does manage to hit on an amusing joke or two in each chapter. You have to get past the muddy art to see them though.

So yeah, good reading overall, and it will have to take a real dip in quality for me to even consider quitting. I suspect I'm there for the long haul.
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Haunt #21
Written by Joe Casey
Art by Nathan Fox
Published by Image Comics

I never expected to be reading this Todd McFarlane series about a ghost mashup of Spider-Man and Spawn, but when Joe Casey and Nathan Fox took over, I had to at least give it a try. And luckily, they appear to have jettisoned everything except the basic concept, which is about a couple of brothers (one of whom is a ghost) that can combine into some sort of ectoplasmic monster. I think they used to work for a spy agency or something, but Casey had that aspect of the book just disappear in his first issue, then killed off the living brother's love interest, instead having the character kidnapped by some sort of evil church and then rescued by a badass spy/mercenary who is like an ultra-competent version of Jeff "The Dude" Lebowski. It's been mostly non-stop action, which is pretty great stuff for Nathan Fox to handle, all ghost tentacles carving up bad guys left and right, lots of blood, gore, and intestines flying everywhere in the midst of mysterious architecture and crazy technology. There's also a bit of character development, as the ghost brother starts to get distanced from the living, caring less and less about morals and emotions and such, which makes for an interesting personal note in the midst of all the crazy action. I'm digging this, for now.
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Orc Stain #7
By James Stokoe
Published by Image Comics

Good god, do I love the crazy world James Stokoe has created here, full of weird creatures and cultures, random violence and destruction, bizarre structures, unique landscapes, and a sense that anything can happen, at least within the constraints that have been set up for the milieu. It's a nonstop barrage of mindblowing imagery, all the characters colored with inhuman tints and bristling with sickly pustules and gross scales, machines sprouting tentacles, everything up to and including rocks and mountains seemingly made of reptilian skin, characters getting smashed and sliced up with giant hammers, knives, and spiky hair (?), bright, yet somehow sickly, colors slathered all over the page, just a constant assault on the senses (well, the sense of sight at least, but the comic is so visceral, the mind imagines sounds, scents, and who knows what else). It's amazing, one of my very favorite comics of the moment. Damn.
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Prophet #22
Written by Brandon Graham
Art by Simon Roy
Published by Image Comics

Speaking of worldbuilding, Brandon Graham and Simon Roy are going nuts on their revival of this 90s series. I have no idea what the Rob Liefeld issues of this series were like, and I don't really have any desire to find out, unless I'm seized with morbid curiosity at some point; the world created here, a desolate future Earth populated by various aliens and monsters, covered with the wreckage of long-dead civilizations, is amazingly well-realized, and just watching the main character wander through it on his mostly-undefined mission is fascinating. I'm kind of blown away by the level of thought that has gone into the series, all the various creatures that interact with each other in the weird ecosystem and mix of cultures, most of them using gross biological technology that really emphasizes the utterly alien world. I can't wait to see where this goes, even if it continues to kind of freak me out.
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Rasl #13
By Jeff Smith
Published by Cartoon Books

I think this series is reaching some sort of endgame, a final confrontation between its universe-hopping protagonist and the evil government forces that exploited his inventions. I think we've finally been caught up on the details of the plot, which is nice, but the best part is probably the images of a town merged with several parallel universe counterparts, resulting in people and animals that are gross conglomerations of bodies sprouting multiple arms and heads, all screaming in hideous agony as they die miserable deaths. Fun! Jeff Smith can draw whatever he wants, and I'll read the hell out of it.
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The Sixth Gun #19
Written by Cullen Bunn
Art by Brian Hurtt
Published by Oni Press

This series has become one of my favorite current comics, but unfortunately, it's so consistently good that I don't know if I have much to say about it. I do like that Cullen Bunn continues to build the world as the series goes on, adding new elements with each arc, details slowly accumulating to create a rich mythology that includes mystical weapons, warring religious factions, demons, sorcerers, monsters, and all sorts of cool details that make the Old West setting come to life. It makes me trust that there's a plan for the whole series, and I can't wait to find out where it's going each month. Brian Hurtt on art definitely helps; he's a monster, filling out and solidifying all those details while maintaining a great sense of character and place, and lending an appropriately creepy, moody air when it's called for, which is most of the time. I love it, and I always want more when it's over.
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Spaceman #4 (of 9)
Written by Brian Azzarello
Art by Eduardo Risso
Published by DC Comics/Vertigo

Brian Azzarello and Eduardo Risso are near-bulletproof for me after 100 Bullets, and they sure don't disappoint with this new Vertigo series, which is a completely different sort of thing, yet recognizably their work, full of that unique combined personality, all cryptic wordplay and encompassing atmosphere. The plot here, for those who don't know, follows a human-ape hybrid who was designed to work in space but has ended up scavenging the slums of a flooded earth as he ends up in possession of the kidnapped child of a celebrity couple. There are a bunch of twists and turns, and probably some secrets to be uncovered at inopportune times, but the most enjoyable part of the comic is getting to experience the future that Azzarello and Risso have created, trying to decipher the slang that everyone speaks in, marveling at the busted-up locales where the people survive and the believable technology that they use, enjoying the expressive characters and sudden, shocking violence. I expect nine issues is going to be too short of a time to spend in this fucked-up, all too possible future.
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Wasteland #34
Written by Antony Johnston
Art by Justin Greenwood
Published by Oni Press

Interest in this title may have been flagging around these parts due to the erratic schedule over the last year or so and the loss of artist Christopher Mitten, but things kind of snap back into place in this issue, with a revelation that brings many of the series' themes into focus, namely the emphasis on belief systems, the supernatural, creation stories, and religions. Suddenly, this isn't (necessarily) the sci-fi post-apocalyptic story that it appeared to be, but a sweeping history of mythological proportions. Huh, how about that? Color me reinvigorated.